Post by TrolleX on Jun 10, 2015 17:40:01 GMT
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(NOTE) : This is an interior from GTASA.
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Your In Game Name : Trollex
Mission Name : RC Battlefield
Mission Type : TDM
Map Interior : ID:10
Team Names : T1 (Red team) / T2 (green team)
Skin ID :
T1 : 181
T2 : 252
Weapns ID : 24 ( deagle ) / 34 ( sniper ) / 31 ( M4)
Spawn Points :
T1 Spawnpoint : -974.12006 1061.24219 1345.67395
T2 Spawnpoint : -974.12006 1061.24219 1345.67395
Screenshots Of Your Map :
Map File :
AddStaticVehicleEx(447,-1131.7000000,1043.0000000,1345.8000000,0.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(522,-1132.7000000,1063.6000000,1345.4000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,-1131.7002000,1063.5996000,1345.4000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,-1130.7000000,1063.6000000,1345.4000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(495,-1119.6000000,1065.4000000,1346.0000000,268.0000000,109,40,15); //Sandking
AddStaticVehicleEx(495,-1119.0996000,1070.4004000,1346.0000000,267.9950000,109,40,15); //Sandking
AddStaticVehicleEx(495,-1119.1000000,1075.4000000,1346.0000000,267.9950000,109,40,15); //Sandking
AddStaticVehicleEx(495,-1119.1000000,1080.9000000,1346.0000000,267.9950000,109,40,15); //Sandking
AddStaticVehicleEx(434,-1120.5000000,1087.1000000,1345.8000000,244.0000000,93,126,15); //Hotknife
AddStaticVehicleEx(434,-1120.5000000,1092.1000000,1345.8000000,295.9950000,93,126,15); //Hotknife
AddStaticVehicleEx(447,-973.7000100,1076.8000000,1344.8000000,0.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(522,-972.4000200,1056.2000000,1344.7000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,-973.5000000,1056.4000000,1344.7000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(522,-974.4000200,1056.4000000,1344.7000000,0.0000000,37,37,15); //NRG-500
AddStaticVehicleEx(495,-984.4000200,1053.7000000,1345.8000000,88.0000000,109,40,15); //Sandking
AddStaticVehicleEx(495,-984.9000200,1047.2000000,1345.8000000,92.0000000,109,40,15); //Sandking
AddStaticVehicleEx(495,-984.7999900,1041.1000000,1345.8000000,92.0000000,109,40,15); //Sandking
AddStaticVehicleEx(495,-984.7999900,1034.1000000,1345.8000000,92.0000000,109,40,15); //Sandking
AddStaticVehicleEx(434,-984.0999800,1028.3000000,1345.4000000,40.0000000,93,126,15); //Hotknife
AddStaticVehicleEx(434,-984.2000100,1023.6000000,1345.4000000,137.9960000,93,126,15); //Hotknife
CreateObject(9339,-1124.8000000,1075.4000000,1346.6000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (1)
CreateObject(9339,-1124.8000000,1090.5000000,1346.6000000,0.0000000,0.0000000,0.0000000); //object(sfnvilla001_cm) (10)
CreateObject(6959,-1135.0000000,1082.7000000,1344.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
CreateObject(6959,-1114.4000000,1082.8000000,1324.0000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (2)
CreateObject(6959,-1134.3000000,1062.8000000,1324.0000000,0.0000000,270.0000000,90.0000000); //object(vegasnbball1) (6)
CreateObject(3114,-1109.4000000,1084.2000000,1341.8000000,336.0000000,0.0000000,270.0000000); //object(carrier_lift2_sfse) (1)
CreateObject(3114,-1109.4000000,1091.2000000,1341.8000000,335.9950000,0.0000000,270.0000000); //object(carrier_lift2_sfse) (2)
CreateObject(3114,-1109.3000000,1073.3000000,1341.8000000,335.9950000,0.0000000,270.0000000); //object(carrier_lift2_sfse) (3)
CreateObject(3279,-1131.4000000,1093.8000000,1343.3000000,0.0000000,0.0000000,90.0000000); //object(a51_spottower) (1)
CreateObject(3940,-984.0000000,1048.4000000,1339.7000000,0.0000000,0.0000000,180.0000000); //object(comms01) (1)
CreateObject(3940,-984.0000000,1037.1000000,1339.7000000,0.0000000,0.0000000,180.0000000); //object(comms01) (2)
CreateObject(3940,-984.0000000,1025.6000000,1339.7000000,0.0000000,0.0000000,180.0000000); //object(comms01) (3)
CreateObject(3940,-984.0000000,1020.6000000,1339.7000000,0.0000000,0.0000000,180.0000000); //object(comms01) (4)
CreateObject(3114,-992.4000200,1026.6000000,1342.5000000,348.0000000,0.0000000,90.8250000); //object(carrier_lift2_sfse) (7)
CreateObject(3114,-992.5999800,1042.1000000,1342.5000000,347.9970000,0.0000000,90.8240000); //object(carrier_lift2_sfse) (8)
CreateObject(3114,-992.5999800,1045.6000000,1342.5000000,347.9970000,0.0000000,90.8240000); //object(carrier_lift2_sfse) (9)
CreateObject(3114,-992.2999900,1045.6000000,1342.5000000,347.9970000,0.0000000,90.8240000); //object(carrier_lift2_sfse) (11)
CreateObject(3279,-974.2999900,1025.7000000,1340.0000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
CreateObject(16000,-1023.6000000,1018.4000000,1346.1000000,0.0000000,0.0000000,0.0000000); //object(drvin_screen) (1)
CreateObject(16000,-1044.9000000,1018.4000000,1346.1000000,0.0000000,0.0000000,0.0000000); //object(drvin_screen) (2)
CreateObject(3437,-1015.7000000,1018.3000000,1351.8000000,0.0000000,352.0000000,0.0000000); //object(ballypllr01_lvs) (1)
CreateObject(3437,-1018.2000000,1018.4000000,1351.8000000,0.0000000,13.9960000,0.0000000); //object(ballypllr01_lvs) (2)
CreateObject(3437,-1023.2000000,1018.7000000,1351.8000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (3)
CreateObject(3437,-1023.2000000,1018.7000000,1355.3000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (4)
CreateObject(3437,-1027.2000000,1018.4000000,1356.8000000,0.0000000,44.0000000,0.0000000); //object(ballypllr01_lvs) (5)
CreateObject(3437,-1027.2000000,1018.4000000,1350.3000000,0.0000000,137.9950000,0.0000000); //object(ballypllr01_lvs) (6)
CreateObject(3437,-1034.2000000,1018.8000000,1351.8000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (7)
CreateObject(3437,-1034.2000000,1018.8000000,1355.3000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (8)
CreateObject(3437,-1035.7000000,1018.9000000,1355.3000000,0.0000000,18.0000000,0.0000000); //object(ballypllr01_lvs) (9)
CreateObject(3437,-1039.2000000,1019.1000000,1355.3000000,0.0000000,343.9960000,0.0000000); //object(ballypllr01_lvs) (10)
CreateObject(3437,-1041.2000000,1019.2000000,1355.3000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (11)
CreateObject(3437,-1041.2000000,1019.2000000,1351.3000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (12)
CreateObject(3437,-1046.2000000,1019.5000000,1353.8000000,0.0000000,0.0000000,0.0000000); //object(ballypllr01_lvs) (13)
CreateObject(3437,-1050.7000000,1019.8000000,1358.3000000,0.2090000,268.0110000,354.0040000); //object(ballypllr01_lvs) (15)
CreateObject(3437,-1050.7000000,1019.8000000,1348.8000000,0.2090000,268.0060000,354.0010000); //object(ballypllr01_lvs) (16)
CreateObject(3437,-1050.7000000,1019.8000000,1343.8000000,0.2090000,268.0060000,354.0010000); //object(ballypllr01_lvs) (17)
CreateObject(3437,-1055.2000000,1020.2000000,1343.8000000,0.0000000,0.0000000,354.0010000); //object(ballypllr01_lvs) (18)
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