Post by TrolleX on Jun 10, 2015 17:39:20 GMT
Your In Game Name : Trollex
Mission Name : Sea War
Mission Type : TDM
Team Names : Navy Team / Terrorists
Skin ID :
Navy Skin : 287
Terrorists : 179
Weapns ID : 31 (M4) / 34 ( Sniper ) / 27 ( Spaz - Combatshotgun ).
Spawn Points : Will be updated.
Screenshots Of Your Map :
Map File:
AddStaticVehicleEx(446,634.7000100,605.9000200,0.0000000,92.0000000,245,245,15); //Squalo
AddStaticVehicleEx(446,634.5999800,611.7999900,0.0000000,92.0000000,245,245,15); //Squalo
AddStaticVehicleEx(446,635.5000000,586.2999900,0.0000000,92.0000000,245,245,15); //Squalo
AddStaticVehicleEx(446,634.5999800,599.7000100,0.0000000,92.0000000,245,245,15); //Squalo
AddStaticVehicleEx(446,634.5000000,593.2000100,0.0000000,92.0000000,245,245,15); //Squalo
AddStaticVehicleEx(595,633.4000200,574.7999900,0.0000000,86.0000000,89,110,15); //Launch
AddStaticVehicleEx(595,632.5999800,622.2000100,0.0000000,85.9950000,89,110,15); //Launch
AddStaticVehicleEx(476,821.2999900,605.5999800,21.6000000,90.0000000,215,142,15); //Rustler
AddStaticVehicleEx(446,111.6000000,233.0000000,0.0000000,346.0000000,245,245,15); //Squalo
AddStaticVehicleEx(446,96.2000000,238.7000000,0.0000000,339.9980000,245,245,15); //Squalo
AddStaticVehicleEx(446,80.5000000,242.6000100,0.0000000,339.9940000,245,245,15); //Squalo
AddStaticVehicleEx(446,80.9000000,266.8999900,0.0000000,339.9940000,245,245,15); //Squalo
AddStaticVehicleEx(595,66.4000000,248.3000000,0.0000000,348.0000000,89,110,15); //Launch
AddStaticVehicleEx(595,127.6000000,233.7000000,0.0000000,341.9970000,89,110,15); //Launch
AddStaticVehicleEx(447,79.9000000,188.3000000,13.5000000,0.0000000,32,32,15); //Seasparrow
CreateObject(10771,749.0000000,599.4000200,7.6000000,0.0000000,0.0000000,0.0000000); //object(carrier_hull_sfse) (1)
CreateObject(10770,752.2000100,591.8499800,40.7000000,0.0000000,0.0000000,0.0000000); //object(carrier_bridge_sfse) (1)
CreateObject(11145,686.0999800,599.5000000,6.4000000,0.0000000,0.0000000,0.0000000); //object(carrier_lowdeck_sfs) (1)
CreateObject(11237,753.0000000,592.7000100,35.9000000,0.0000000,0.0000000,0.0000000); //object(carrier_bits_sfse) (1)
CreateObject(11149,742.9000200,594.2999900,14.1000000,0.0000000,0.0000000,0.0000000); //object(accorridors_sfs) (1)
CreateObject(11146,740.0000000,600.0999800,14.4000000,0.0000000,0.0000000,0.0000000); //object(carrier_hangar_sfs) (2)
CreateObject(3886,635.7000100,579.7000100,-0.5000000,0.0000000,0.0000000,92.0000000); //object(ws_jettynol_sfx) (1)
CreateObject(3886,627.7999900,579.4000200,-0.5000000,0.0000000,0.0000000,92.0000000); //object(ws_jettynol_sfx) (2)
CreateObject(3886,641.5000000,582.9000200,-0.5000000,0.0000000,0.0000000,180.0000000); //object(ws_jettynol_sfx) (3)
CreateObject(3886,641.7000100,591.9000200,-0.5000000,0.0000000,0.0000000,179.9950000); //object(ws_jettynol_sfx) (4)
CreateObject(3886,641.0999800,614.9000200,-0.5000000,0.0000000,0.0000000,179.9950000); //object(ws_jettynol_sfx) (5)
CreateObject(3886,638.0000000,618.0000000,-0.5000000,0.0000000,0.0000000,269.9950000); //object(ws_jettynol_sfx) (6)
CreateObject(3886,627.5000000,617.9000200,-0.5000000,0.0000000,0.0000000,269.9890000); //object(ws_jettynol_sfx) (7)
CreateObject(3886,641.7000100,601.4000200,-0.5000000,0.0000000,0.0000000,179.9950000); //object(ws_jettynol_sfx) (9)
CreateObject(3886,641.5999800,606.4000200,-0.5000000,0.0000000,0.0000000,179.9950000); //object(ws_jettynol_sfx) (10)
CreateObject(11495,654.5999800,594.2000100,0.2000000,0.0000000,0.0000000,90.0000000); //object(des_ranchjetty) (1)
CreateObject(3115,650.0000000,599.4000200,19.1000000,0.0000000,0.0000000,0.0000000); //object(carrier_lift1_sfse) (1)
CreateObject(3114,692.2999900,614.2000100,17.9000000,0.0000000,0.0000000,0.0000000); //object(carrier_lift2_sfse) (1)
CreateObject(3114,692.2999900,614.2000100,11.8000000,0.0000000,0.0000000,0.0000000); //object(carrier_lift2_sfse) (3)
CreateObject(6959,53.0000000,174.3999900,0.5000000,0.0000000,0.0000000,342.0000000); //object(vegasnbball1) (1)
CreateObject(6959,64.8000000,211.2000000,0.5000000,0.0000000,0.0000000,341.9990000); //object(vegasnbball1) (2)
CreateObject(6959,102.6000000,198.8999900,0.5000000,0.0000000,0.0000000,341.9990000); //object(vegasnbball1) (3)
CreateObject(6959,90.2000000,161.1000100,0.5000000,0.0000000,0.0000000,341.9990000); //object(vegasnbball1) (4)
CreateObject(11496,89.7000000,226.3999900,0.3000000,0.0000000,0.0000000,73.0000000); //object(des_wjetty) (1)
CreateObject(11496,105.0000000,221.7000000,0.3000000,0.0000000,0.0000000,72.9990000); //object(des_wjetty) (3)
CreateObject(11496,116.3000000,223.7000000,0.3000000,0.0000000,0.0000000,340.9990000); //object(des_wjetty) (5)
CreateObject(11496,121.5000000,238.8000000,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (6)
CreateObject(11496,102.5000000,234.8999900,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (7)
CreateObject(11496,107.2000000,248.8000000,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (8)
CreateObject(11496,87.1000000,239.1000100,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (9)
CreateObject(11496,91.9000000,253.0000000,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (10)
CreateObject(11496,85.1000000,233.3000000,0.3000000,0.0000000,0.0000000,340.9940000); //object(des_wjetty) (11)
CreateObject(11496,74.0000000,231.2000000,0.3000000,0.0000000,0.0000000,72.9990000); //object(des_wjetty) (14)
CreateObject(11496,70.3000000,238.2000000,0.3000000,0.0000000,0.0000000,342.9940000); //object(des_wjetty) (16)
CreateObject(11496,75.0000000,253.3999900,0.3000000,0.0000000,0.0000000,342.9930000); //object(des_wjetty) (17)
CreateObject(3605,79.3000000,191.8999900,6.5000000,0.0000000,0.0000000,344.0000000); //object(bevman3_law2) (1)
CreateObject(10718,71.8000000,168.8000000,4.7000000,0.0000000,0.0000000,282.0000000); //object(poshotel1b_sfs) (1)
CreateObject(6959,25.8000000,178.8999900,0.5000000,0.0000000,0.0000000,309.9990000); //object(vegasnbball1) (6)
CreateObject(6959,114.3000000,160.3999900,0.5000000,0.0000000,0.0000000,295.9990000); //object(vegasnbball1) (7)
CreateObject(10008,56.3000000,197.0000000,5.0000000,0.0000000,0.0000000,0.0000000); //object(fer_cars2_sfe) (1)
CreateObject(10008,57.2000000,195.8999900,12.0000000,0.0000000,0.0000000,82.0000000); //object(fer_cars2_sfe) (3)
CreateObject(3361,63.1000000,195.0000000,11.7000000,0.0000000,0.0000000,318.0000000); //object(cxref_woodstair) (1)
CreateObject(3115,78.7000000,188.3000000,12.1000000,0.0000000,0.0000000,344.0000000); //object(carrier_lift1_sfse) (3)
CreateObject(7662,115.0000000,173.0000000,1.0000000,0.0000000,0.0000000,342.0000000); //object(miragehedge14) (1)
CreateObject(7662,110.7000000,159.7000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (2)
CreateObject(7662,106.8000000,147.7000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (3)
CreateObject(7662,30.4000000,168.7000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (4)
CreateObject(7662,33.6000000,178.3000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (5)
CreateObject(7662,37.3000000,190.2000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (6)
CreateObject(7662,39.6000000,197.2000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (7)
CreateObject(7662,59.9000000,233.0000000,1.0000000,0.0000000,0.0000000,251.9990000); //object(miragehedge14) (9)
CreateObject(7662,88.0000000,223.6000100,1.0000000,0.0000000,0.0000000,251.9990000); //object(miragehedge14) (10)
CreateObject(3749,74.0000000,229.3000000,6.2000000,0.0000000,0.0000000,342.0000000); //object(clubgate01_lax) (1)
CreateObject(3749,105.8000000,218.8000000,6.2000000,0.0000000,0.0000000,341.9990000); //object(clubgate01_lax) (2)
CreateObject(7662,67.1000000,150.3000000,1.0000000,0.0000000,0.0000000,71.9990000); //object(miragehedge14) (12)
CreateObject(7662,98.2000000,139.8999900,1.0000000,0.0000000,0.0000000,71.9990000); //object(miragehedge14) (13)
CreateObject(7662,106.1000000,145.3000000,1.0000000,0.0000000,0.0000000,341.9990000); //object(miragehedge14) (15)
CreateObject(6959,110.2000000,168.6000100,0.5000000,0.0000000,0.0000000,295.9940000); //object(vegasnbball1) (9)
CreateObject(6959,121.2000000,145.8000000,0.5000000,0.0000000,0.0000000,295.9940000); //object(vegasnbball1) (10)
CreateObject(6959,48.0000000,197.3999900,0.5000000,0.0000000,0.0000000,309.9960000); //object(vegasnbball1) (12)