Post by TrolleX on Jun 10, 2015 13:19:21 GMT
Your In Game Name : Trollex
Mission Name :The WareHouse DM
Mission Type : DM ( LMS)
Team Names : N/A
Skin ID : 264
Weapns ID : 24 ( deagle ) / 34 ( sniper )
Spawn Points : ( Different Spawnpoints to avoid spawnkill )
SP 1 : 1033.91467 1679.03308 209.19371
SP 2 : 1053.91907 1686.34680 208.48235
SP 3 : 1059.85083 1635.14771 209.04938
SP 4 : 1044.62659 1605.47876 212.98090
SP 5 : 1040.83997 1573.58948 209.79799
SP 6 : 1029.68884 1674.98547 213.70313
Screenshots Of Your Map :
Map File :
CreateObject(7696,1039.5000000,1635.7000000,205.8000000,0.0000000,0.0000000,0.0000000); //object(vgngebuild102) (1)
CreateObject(7696,1035.0000000,1635.6000000,205.8000000,0.0000000,0.0000000,180.0000000); //object(vgngebuild102) (2)
CreateObject(7696,1044.3000000,1637.4000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (3)
CreateObject(7696,1044.2998000,1637.4004000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (4)
CreateObject(10826,1123.0000000,1634.5000000,202.2000000,0.0000000,0.0000000,270.0000000); //object(subpen_ext_sfse) (1)
CreateObject(10826,1043.5000000,1505.0000000,202.2000000,0.0000000,0.0000000,180.0000000); //object(subpen_ext_sfse) (2)
CreateObject(10826,964.2000100,1636.0000000,202.2000000,0.0000000,0.0000000,89.9950000); //object(subpen_ext_sfse) (3)
CreateObject(10826,1062.8000000,1756.1000000,202.2000000,0.0000000,0.0000000,359.9950000); //object(subpen_ext_sfse) (4)
CreateObject(3749,1042.9000000,1693.8000000,212.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateObject(10184,1042.5000000,1692.2000000,209.7000000,0.0000000,0.0000000,270.0000000); //object(sfcopdr) (1)
CreateObject(10184,1042.5000000,1692.2000000,212.7000000,0.0000000,0.0000000,270.0000000); //object(sfcopdr) (2)
CreateObject(7909,1061.7000000,1659.8000000,209.1000100,0.0000000,0.0000000,272.0000000); //object(vgwestbillbrd10) (1)
CreateObject(7696,1046.3000000,1637.6000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (5)
CreateObject(7696,1052.7000000,1633.9000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (6)
CreateObject(7696,1025.7000000,1669.3000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (8)
CreateObject(7696,1040.7000000,1708.9000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (9)
CreateObject(7696,1068.6000000,1707.3000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (10)
CreateObject(7696,1086.2000000,1623.7000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (11)
CreateObject(7696,1055.9000000,1599.2000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (12)
CreateObject(7696,1008.8000000,1600.8000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (13)
CreateObject(7696,1029.9000000,1600.1000000,205.8000000,0.0000000,0.0000000,179.9950000); //object(vgngebuild102) (14)
CreateObject(11495,1029.7000000,1580.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (1)
CreateObject(11495,1029.7000000,1602.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (2)
CreateObject(11495,1029.7000000,1624.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (3)
CreateObject(11495,1029.7000000,1646.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (4)
CreateObject(11495,1029.7000000,1668.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (6)
CreateObject(11495,1029.7000000,1690.2000000,212.5000000,0.0000000,0.0000000,0.0000000); //object(des_ranchjetty) (8)
CreateObject(11495,1057.5000000,1576.1000000,212.5000000,0.0000000,0.0000000,180.0000000); //object(des_ranchjetty) (10)
CreateObject(11495,1057.5000000,1598.1000000,212.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranchjetty) (11)
CreateObject(11495,1057.5000000,1620.1000000,212.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranchjetty) (12)
CreateObject(11495,1057.5000000,1642.1000000,212.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranchjetty) (13)
CreateObject(11495,1057.5000000,1664.0000000,212.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranchjetty) (14)
CreateObject(11495,1057.5000000,1685.9000000,212.5000000,0.0000000,0.0000000,179.9950000); //object(des_ranchjetty) (15)
CreateObject(1388,1052.4000000,1670.8000000,206.7000000,0.0000000,0.0000000,90.0000000); //object(twrcrane_s_04) (1)
CreateObject(1388,1035.4000000,1630.8000000,206.7000000,0.0000000,0.0000000,270.0000000); //object(twrcrane_s_04) (3)
CreateObject(2991,1049.4000000,1584.6000000,207.8999900,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (1)
CreateObject(2991,1049.4000000,1588.1000000,207.8999900,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (2)
CreateObject(2991,1049.4000000,1591.6000000,207.8999900,0.0000000,0.0000000,0.0000000); //object(imy_bbox) (3)
CreateObject(3378,1037.9000000,1603.8000000,208.5000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (1)
CreateObject(3378,1037.9000000,1603.8000000,210.8000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (2)
CreateObject(3378,1037.9000000,1603.8000000,213.1000100,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (3)
CreateObject(3378,1045.4000000,1604.0000000,208.5000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (5)
CreateObject(3378,1045.4000000,1604.0000000,210.8000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (6)
CreateObject(3378,1052.9000000,1603.8000000,211.0000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (7)
CreateObject(3378,1052.9000000,1603.8000000,208.7000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (8)
CreateObject(3378,1052.9000000,1603.8000000,213.3000000,0.0000000,0.0000000,0.0000000); //object(ce_beerpile01) (9)
CreateObject(1775,1061.9000000,1650.8000000,208.3999900,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (1)
CreateObject(1775,1061.9000000,1649.7000000,208.3999900,0.0000000,0.0000000,270.0000000); //object(cj_sprunk1) (3)
CreateObject(1526,1025.2000000,1655.4000000,209.1000100,0.0000000,0.0000000,180.0000000); //object(tag_rifa) (1)
CreateObject(1526,1025.2002000,1655.4004000,209.1000100,0.0000000,0.0000000,179.9950000); //object(tag_rifa) (2)
CreateObject(17969,1025.2000000,1650.4000000,209.1000100,0.0000000,0.0000000,180.0000000); //object(hub_graffitti) (1)
CreateObject(17969,1025.2002000,1650.4004000,209.1000100,0.0000000,0.0000000,179.9950000); //object(hub_graffitti) (2)
CreateObject(14840,1025.3000000,1573.2000000,208.7000000,0.0000000,0.0000000,0.0000000); //object(bdups_graf) (1)
CreateObject(2357,1027.1000000,1654.9000000,207.7000000,0.0000000,0.0000000,88.0000000); //object(dunc_dinning) (1)
CreateObject(365,1027.1000000,1655.5000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(1)
CreateObject(365,1027.1000000,1655.4000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(2)
CreateObject(365,1027.1000000,1655.3000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(3)
CreateObject(365,1027.1000000,1655.2000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(4)
CreateObject(365,1027.2000000,1655.2000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(5)
CreateObject(365,1027.2000000,1655.3000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(6)
CreateObject(365,1027.2000000,1655.4000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(7)
CreateObject(365,1027.2000000,1655.5000000,208.3999900,0.0000000,0.0000000,0.0000000); //object(8)
CreateObject(6959,1043.1000000,1569.1000000,218.2000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
CreateObject(6959,1043.0000000,1606.7000000,218.2000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (2)
CreateObject(6959,1043.4000000,1645.9000000,218.2000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (3)
CreateObject(6959,1042.7000000,1684.6000000,218.2000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (4)
CreateObject(1886,1037.4000000,1691.6000000,212.5000000,20.0000000,0.0000000,46.0000000); //object(shop_sec_cam) (1)
CreateObject(2669,1053.8000000,1686.9000000,208.7000000,0.0000000,0.0000000,0.0000000); //object(cj_chris_crate) (1)
CreateObject(3566,1033.6000000,1682.4000000,208.8999900,0.0000000,0.0000000,0.0000000); //object(lasntrk1) (1)
CreateObject(2669,1032.7000000,1672.3000000,206.7000000,0.0000000,0.0000000,272.0000000); //object(cj_chris_crate) (3)
CreateObject(3572,1055.0000000,1639.8000000,208.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (1)
CreateObject(3572,1056.5000000,1639.8000000,210.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (2)
CreateObject(3572,1058.0000000,1639.8000000,211.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (3)
CreateObject(3572,1054.9000000,1637.8000000,208.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (5)
CreateObject(3572,1054.9000000,1635.4000000,206.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (6)
CreateObject(3572,1059.9000000,1635.4000000,206.7000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (7)
CreateObject(3572,1059.8000000,1632.9000000,208.2000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (8)
CreateObject(3572,1055.2000000,1632.9000000,208.2000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt4) (9)
CreateObject(3761,1038.7000000,1640.3000000,209.3000000,0.0000000,0.0000000,0.0000000); //object(industshelves) (1)
CreateObject(3761,1042.4000000,1650.4000000,209.3000000,0.0000000,0.0000000,266.0000000); //object(industshelves) (2)
CreateObject(3761,1051.3000000,1654.9000000,209.3000000,0.0000000,0.0000000,325.9950000); //object(industshelves) (3)
CreateObject(3630,1039.5000000,1572.1000000,208.8000000,0.0000000,0.0000000,0.0000000); //object(crdboxes2_las) (1)
CreateObject(3630,1041.2000000,1575.1000000,208.8000000,0.0000000,0.0000000,180.0000000); //object(crdboxes2_las) (2)
CreateObject(3437,1048.4000000,1665.8000000,219.2000000,0.0000000,90.0000000,334.0000000); //object(ballypllr01_lvs) (1)
CreateObject(3437,1047.8000000,1661.9000000,219.2000000,0.0000000,90.0000000,15.9950000); //object(ballypllr01_lvs) (7)
CreateObject(3437,1046.9000000,1663.6000000,219.2000000,0.0000000,90.0000000,265.9950000); //object(ballypllr01_lvs) (10)
CreateObject(3437,1045.4000000,1656.3000000,219.2000000,0.0000000,90.0000000,169.9900000); //object(ballypllr01_lvs) (11)
CreateObject(3437,1044.2000000,1654.1000000,219.2000000,0.0000000,90.0000000,143.9860000); //object(ballypllr01_lvs) (12)
CreateObject(3437,1054.3000000,1653.2000000,219.2000000,0.0000000,90.0000000,25.9810000); //object(ballypllr01_lvs) (13)
CreateObject(3437,1050.8000000,1655.4000000,219.2000000,0.0000000,90.0000000,169.9860000); //object(ballypllr01_lvs) (15)
CreateObject(3437,1049.2000000,1648.6000000,219.2000000,0.0000000,90.0000000,169.9860000); //object(ballypllr01_lvs) (16)
CreateObject(3437,1048.7000000,1645.6000000,219.2000000,0.0000000,90.0000000,25.9810000); //object(ballypllr01_lvs) (18)
CreateObject(3437,1048.7000000,1642.6000000,219.2000000,0.0000000,90.0000000,355.9770000); //object(ballypllr01_lvs) (19)
CreateObject(3437,1048.7000000,1641.1000000,219.2000000,0.0000000,90.0000000,11.9740000); //object(ballypllr01_lvs) (20)
CreateObject(3437,1050.9000000,1638.4000000,219.0000000,0.0000000,90.0000000,11.9700000); //object(ballypllr01_lvs) (21)
CreateObject(3437,1046.2000000,1632.5000000,219.0000000,0.0000000,90.0000000,273.9700000); //object(ballypllr01_lvs) (22)
CreateObject(3437,1035.3000000,1631.5000000,219.0000000,0.0000000,90.0000000,273.9660000); //object(ballypllr01_lvs) (23)
CreateObject(3437,1055.5000000,1633.8000000,219.0000000,0.0000000,90.0000000,273.9660000); //object(ballypllr01_lvs) (24)
CreateObject(3437,1041.2000000,1626.5000000,219.0000000,0.0000000,90.0000000,183.9660000); //object(ballypllr01_lvs) (25)