Post by TrolleX on Jun 5, 2015 21:48:23 GMT
** TDM MAP || Chinatown Gangwars **
[INFORMATIONS]
Description : This is a TDM Mission , and it's a gangwar between two gangs Rifa & Triads.
Screenshots :
Skins :
*173 Rifa Skin (Team1)
*118 Triad Skin (Team2)
Weapons : M4/deagle/sawnoff.
Shop must be abled for this mission.
Spawnpoints :
Teamname (Teamnumber) : Position ( x , y , z )
Rifa (T1) : -2211.8000488281, 590, 35.200000762939.
Triads (T2) : -2180.8000488281 ,705.40002441406, 53.400001525879.
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CreateObject(3115,-2242.5000000,640.2000100,58.6000000,0.0000000,272.0000000,0.0000000); //object(carrier_lift1_sfse) (1)
CreateObject(6959,-2177.3000000,693.7000100,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (1)
CreateObject(6959,-2218.1001000,693.5999800,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (2)
CreateObject(6959,-2222.6001000,693.7999900,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (3)
CreateObject(6959,-2222.5000000,654.9000200,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (4)
CreateObject(6959,-2222.3000000,615.0999800,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (5)
CreateObject(6959,-2222.2000000,602.5000000,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (6)
CreateObject(6959,-2181.0000000,602.5000000,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (7)
CreateObject(6959,-2181.0000000,640.5000000,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (8)
CreateObject(6959,-2181.1001000,666.9000200,78.7000000,0.0000000,0.0000000,0.0000000); //object(vegasnbball1) (9)
CreateObject(6959,-2160.6001000,643.5000000,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (11)
CreateObject(6959,-2160.6001000,603.7000100,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (12)
CreateObject(6959,-2160.6001000,602.4000200,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (13)
CreateObject(6959,-2243.0000000,602.0999800,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (15)
CreateObject(6959,-2243.0000000,641.7000100,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (16)
CreateObject(6959,-2243.0000000,680.7999900,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (17)
CreateObject(6959,-2243.0000000,694.0000000,58.5000000,0.0000000,270.0000000,0.0000000); //object(vegasnbball1) (18)
CreateObject(6959,-2222.7000000,713.7000100,59.1000000,90.0000000,0.0000000,0.0000000); //object(vegasnbball1) (20)
CreateObject(6959,-2181.2000000,582.5000000,59.1000000,90.0000000,0.0000000,0.0000000); //object(vegasnbball1) (21)
CreateObject(6959,-2221.8999000,582.5000000,59.1000000,90.0000000,0.0000000,0.0000000); //object(vegasnbball1) (22)
CreateObject(6959,-2222.8999000,582.5999800,59.1000000,90.0000000,0.0000000,0.0000000); //object(vegasnbball1) (23)
CreateObject(3115,-2211.2000000,582.4000200,30.7000000,0.0000000,272.0000000,90.0000000); //object(carrier_lift1_sfse) (3)
CreateObject(1225,-2174.8000000,680.0000000,53.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (1)
CreateObject(1225,-2179.5000000,680.2999900,53.1000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
CreateObject(1225,-2224.3999000,642.5999800,55.4000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
CreateObject(14608,-2186.8000000,696.7000100,54.4000000,0.0000000,0.0000000,264.0000000); //object(triad_buddha01) (1)
CreateObject(16645,-2217.0000000,636.7999900,53.8000000,0.0000000,0.0000000,0.0000000); //object(a51_ventsouth01) (1)
CreateObject(16645,-2197.8999000,636.7000100,53.8000000,0.0000000,0.0000000,0.0000000); //object(a51_ventsouth01) (2)
CreateObject(16645,-2179.0000000,636.7000100,53.8000000,0.0000000,0.0000000,0.0000000); //object(a51_ventsouth01) (3)
CreateObject(16645,-2207.2000000,660.2000100,58.3000000,0.0000000,0.0000000,268.0000000); //object(a51_ventsouth01) (5)
CreateObject(16645,-2205.8999000,660.2000100,58.3000000,0.0000000,0.0000000,267.9950000); //object(a51_ventsouth01) (7)
CreateObject(359,-2172.1001000,640.2999900,54.3000000,0.0000000,318.0000000,90.0000000); //object(1)
CreateObject(359,-2172.2000000,641.2999900,54.3000000,7.2230000,319.6140000,287.5190000); //object(2)
CreateObject(3524,-2171.1001000,640.7999900,53.9000000,38.0000000,0.0000000,270.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-2172.1001000,640.7999900,53.3000000,0.0000000,0.0000000,270.0000000); //object(skullpillar01_lvs) (3)
CreateObject(359,-2172.2000000,641.2000100,49.9000000,7.2180000,319.6140000,287.5180000); //object(4)
CreateObject(359,-2172.1001000,640.2999900,50.0000000,0.0000000,317.9990000,90.0000000); //object(6)
[INFORMATIONS]
Description : This is a TDM Mission , and it's a gangwar between two gangs Rifa & Triads.
Screenshots :
Skins :
*173 Rifa Skin (Team1)
*118 Triad Skin (Team2)
Weapons : M4/deagle/sawnoff.
Shop must be abled for this mission.
Spawnpoints :
Teamname (Teamnumber) : Position ( x , y , z )
Rifa (T1) : -2211.8000488281, 590, 35.200000762939.
Triads (T2) : -2180.8000488281 ,705.40002441406, 53.400001525879.
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